Man page - sdl_audio_framesize(3)

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Manual

SDL_AUDIO_FRAMESIZE(3) SDL3 FUNCTIONS SDL_AUDIO_FRAMESIZE(3)

SDL_AUDIO_FRAMESIZE - Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec .

Defined in SDL3/SDL_audio.h

#include "SDL3/SDL.h"
#define SDL_AUDIO_FRAMESIZE(x) (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)

This reports on the size of an audio sample frame: stereo Sint16

data (2 channels of 2 bytes each) would be 4 bytes per frame, for example.

Returns the number of bytes used per sample frame.

It is safe to call this macro from any thread.

This macro is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer