Man page - rtcsetgeometrybuildquality(3)
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Manual
rtcSetGeometryBuildQuality
NAMESYNOPSIS
DESCRIPTION
EXIT STATUS
SEE ALSO
NAME
rtcSetGeometryBuildQuality - sets the build quality for the geometry
SYNOPSIS
#include <embree4/rtcore.h> void rtcSetGeometryBuildQuality( RTCGeometry geometry, enum RTCBuildQuality quality );
DESCRIPTION
The rtcSetGeometryBuildQuality function sets the build quality ( quality argument) for the specified geometry ( geometry argument). The per-geometry build quality is only a hint and may be ignored. Embree currently uses the per-geometry build quality when the scene build quality is set to RTC_BUILD_QUALITY_LOW . In this mode a two-level acceleration structure is build, and geometries build a separate acceleration structure using the geometry build quality. The per-geometry build quality can be one of:
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RTC_BUILD_QUALITY_LOW : Creates lower quality data structures, e.g.Β for dynamic scenes. |
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RTC_BUILD_QUALITY_MEDIUM : Default build quality for most usages. Gives a good compromise between build and render performance. |
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RTC_BUILD_QUALITY_HIGH : Creates higher quality data structures for final-frame rendering. Enables a spatial split builder for certain primitive types. |
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RTC_BUILD_QUALITY_REFIT : Uses a BVH refitting approach when changing only the vertex buffer. |
EXIT STATUS
On failure an error code is set that can be queried using rtcGetDeviceError .
SEE ALSO
[rtcSetSceneBuildQuality]