Man page - rtchit(3)
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Manual
RTCHit
NAMESYNOPSIS
DESCRIPTION
EXIT STATUS
SEE ALSO
NAME
RTCHit - single hit structure
SYNOPSIS
#include <embree4/rtcore.h>
struct RTCHit
{
float Ng_x; // x coordinate of geometry normal
float Ng_y; // y coordinate of geometry normal
float Ng_z; // z coordinate of geometry normal
float u; // barycentric u coordinate of hit
float v; // barycentric v coordinate of hit
unsigned int primID; // geometry ID
unsigned int geomID; // primitive ID
unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
};
DESCRIPTION
The RTCHit type defines the type of a ray/primitive intersection result. The hit contains the unnormalized geometric normal in object space at the hit location ( Ng_x , Ng_y , Ng_z members), the barycentric u/v coordinates of the hit ( u and v members), as well as the primitive ID ( primID member), geometry ID ( geomID member), and instance ID stack ( instID member) of the hit. The parametric intersection distance is not stored inside the hit, but stored inside the tfar member of the ray.
The embree4/rtcore_ray.h header additionally defines the same hit structure in structure of array (SOA) layout for hit packets of size 4 ( RTCHit4 type), size 8 ( RTCHit8 type), and size 16 ( RTCHit16 type). The header additionally defines an RTCHitNt template for hit packets of an arbitrary compile-time size.
EXIT STATUS
SEE ALSO
[RTCRay], [Multi-Level Instancing]