Man page - qwtpoint3d(3)

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Manual

QwtPoint3D

NAME
SYNOPSIS
Public Member Functions
Detailed Description
Constructor & Destructor Documentation
QwtPoint3D::QwtPoint3D () [inline]
QwtPoint3D::QwtPoint3D (const QwtPoint3D & other) [inline]
QwtPoint3D::QwtPoint3D (const QPointF & other) [inline]
Member Function Documentation
bool QwtPoint3D::isNull () const [inline]
bool QwtPoint3D::operator!= (const QwtPoint3D & other) const [inline]
bool QwtPoint3D::operator== (const QwtPoint3D & other) const [inline]
double & QwtPoint3D::rx () [inline]
double & QwtPoint3D::ry () [inline]
double & QwtPoint3D::rz () [inline]
QPointF QwtPoint3D::toPoint () const [inline]
double QwtPoint3D::x () const [inline]
double QwtPoint3D::y () const [inline]
double QwtPoint3D::z () const [inline]
Author

NAME

QwtPoint3D - QwtPoint3D class defines a 3D point in double coordinates.

SYNOPSIS

#include <qwt_point_3d.h>

Public Member Functions

QwtPoint3D ()
QwtPoint3D
(double x , double y , double z )
Constructs a point with coordinates specified by x, y and z.
QwtPoint3D
(const QwtPoint3D &)
QwtPoint3D
(const QPointF &)
bool isNull () const
double x () const
double y () const
double z () const
double & rx ()
double & ry ()
double & rz ()
void setX (double x )
Sets the x-coordinate of the point to the value specified by x.
void setY (double y )
Sets the y-coordinate of the point to the value specified by y.
void setZ (double y )
Sets the z-coordinate of the point to the value specified by z.
QPointF toPoint () const
bool operator== (const QwtPoint3D &) const
bool operator!= (const QwtPoint3D &) const

Detailed Description

QwtPoint3D class defines a 3D point in double coordinates.

Constructor & Destructor Documentation

QwtPoint3D::QwtPoint3D () [inline]

Constructs a null point.

See also:

isNull()

QwtPoint3D::QwtPoint3D (const QwtPoint3D & other) [inline]

Copy constructor. Constructs a point using the values of the point specified.

QwtPoint3D::QwtPoint3D (const QPointF & other) [inline]

Constructs a point with x and y coordinates from a 2D point, and a z coordinate of 0.

Member Function Documentation

bool QwtPoint3D::isNull () const [inline]

Returns:

True if the point is null; otherwise returns false.

A point is considered to be null if x, y and z-coordinates are equal to zero.

bool QwtPoint3D::operator!= (const QwtPoint3D & other) const [inline]

Returns:

True if this rect and other are different; otherwise returns false.

bool QwtPoint3D::operator== (const QwtPoint3D & other) const [inline]

Returns:

True, if this point and other are equal; otherwise returns false.

double & QwtPoint3D::rx () [inline]

Returns:

A reference to the x-coordinate of the point.

double & QwtPoint3D::ry () [inline]

Returns:

A reference to the y-coordinate of the point.

double & QwtPoint3D::rz () [inline]

Returns:

A reference to the z-coordinate of the point.

QPointF QwtPoint3D::toPoint () const [inline]

Returns:

2D point, where the z coordinate is dropped.

double QwtPoint3D::x () const [inline]

Returns:

The x-coordinate of the point.

double QwtPoint3D::y () const [inline]

Returns:

The y-coordinate of the point.

double QwtPoint3D::z () const [inline]

Returns:

The z-coordinate of the point.

Author

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