Man page - qwtpoint3d(3)
Packages contains this manual
Manual
QwtPoint3D
NAMESYNOPSIS
Public Member Functions
Detailed Description
Constructor & Destructor Documentation
QwtPoint3D::QwtPoint3D () [inline]
QwtPoint3D::QwtPoint3D (const QwtPoint3D & other) [inline]
QwtPoint3D::QwtPoint3D (const QPointF & other) [inline]
Member Function Documentation
bool QwtPoint3D::isNull () const [inline]
bool QwtPoint3D::operator!= (const QwtPoint3D & other) const [inline]
bool QwtPoint3D::operator== (const QwtPoint3D & other) const [inline]
double & QwtPoint3D::rx () [inline]
double & QwtPoint3D::ry () [inline]
double & QwtPoint3D::rz () [inline]
QPointF QwtPoint3D::toPoint () const [inline]
double QwtPoint3D::x () const [inline]
double QwtPoint3D::y () const [inline]
double QwtPoint3D::z () const [inline]
Author
NAME
QwtPoint3D - QwtPoint3D class defines a 3D point in double coordinates.
SYNOPSIS
#include <qwt_point_3d.h>
Public Member Functions
QwtPoint3D
()
QwtPoint3D
(double
x
, double
y
, double
z
)
Constructs a point with coordinates specified by x, y and z.
QwtPoint3D
(const
QwtPoint3D
&)
QwtPoint3D
(const QPointF &)
bool
isNull
() const
double
x
() const
double
y
() const
double
z
() const
double &
rx
()
double &
ry
()
double &
rz
()
void
setX
(double
x
)
Sets the x-coordinate of the point to the value specified by
x.
void
setY
(double
y
)
Sets the y-coordinate of the point to the value specified by
y.
void
setZ
(double
y
)
Sets the z-coordinate of the point to the value specified by
z.
QPointF
toPoint
() const
bool
operator==
(const
QwtPoint3D
&) const
bool
operator!=
(const
QwtPoint3D
&)
const
Detailed Description
QwtPoint3D class defines a 3D point in double coordinates.
Constructor & Destructor Documentation
QwtPoint3D::QwtPoint3D () [inline]
Constructs a null point.
See also:
isNull()
QwtPoint3D::QwtPoint3D (const QwtPoint3D & other) [inline]
Copy constructor. Constructs a point using the values of the point specified.
QwtPoint3D::QwtPoint3D (const QPointF & other) [inline]
Constructs a point with x and y coordinates from a 2D point, and a z coordinate of 0.
Member Function Documentation
bool QwtPoint3D::isNull () const [inline]
Returns:
True if the point is null; otherwise returns false.
A point is considered to be null if x, y and z-coordinates are equal to zero.
bool QwtPoint3D::operator!= (const QwtPoint3D & other) const [inline]
Returns:
True if this rect and other are different; otherwise returns false.
bool QwtPoint3D::operator== (const QwtPoint3D & other) const [inline]
Returns:
True, if this point and other are equal; otherwise returns false.
double & QwtPoint3D::rx () [inline]
Returns:
A reference to the x-coordinate of the point.
double & QwtPoint3D::ry () [inline]
Returns:
A reference to the y-coordinate of the point.
double & QwtPoint3D::rz () [inline]
Returns:
A reference to the z-coordinate of the point.
QPointF QwtPoint3D::toPoint () const [inline]
Returns:
2D point, where the z coordinate is dropped.
double QwtPoint3D::x () const [inline]
Returns:
The x-coordinate of the point.
double QwtPoint3D::y () const [inline]
Returns:
The y-coordinate of the point.
double QwtPoint3D::z () const [inline]
Returns:
The z-coordinate of the point.
Author
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