Man page - img_readxpmfromarraytorgb888(3)
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Manual
| IMG_ReadXPMFromArrayToRGB888(3) | SDL_image3 FUNCTIONS | IMG_ReadXPMFromArrayToRGB888(3) |
NAME
IMG_ReadXPMFromArrayToRGB888 - Load an XPM image from a memory array.
HEADER FILE
Defined in SDL3_image/SDL_image.h
SYNOPSIS
#include "SDL3_image/SDL_image.h"
SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm);
DESCRIPTION
The returned surface will always be a 32-bit RGB surface. If you want 8-bit indexed colors (and the XPM data allows it), use
IMG_ReadXPMFromArray () instead.
When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().
FUNCTION PARAMETERS
- xpm
- a null-terminated array of strings that comprise XPM data.
RETURN VALUE
Returns a new SDL surface, or NULL on error.
AVAILABILITY
This function is available since SDL_image 3.0.0.
SEE ALSO
•(3), IMG_ReadXPMFromArray(3)
| SDL_image 3.2.4 | SDL_image |