Man page - img_loadanimation_io(3)

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Manual

IMG_LoadAnimation_IO(3) SDL_image3 FUNCTIONS IMG_LoadAnimation_IO(3)

IMG_LoadAnimation_IO - Load an animation from an SDL_IOStream.

Defined in SDL3_image/SDL_image.h

#include "SDL3_image/SDL_image.h"
IMG_Animation * IMG_LoadAnimation_IO(SDL_IOStream *src, bool closeio);

If closeio is true, src will be closed before returning, whether this function succeeds or not. SDL_image reads everything it needs from src during this call in any case.

When done with the returned animation, the app should dispose of it with a call to IMG_FreeAnimation ().

an SDL_IOStream that data will be read from.
true to close/free the SDL_IOStream before returning, false to leave it open.

( IMG_Animation
*) Returns a new

IMG_Animation , or NULL on error.

This function is available since SDL_image 3.0.0.

(3), IMG_FreeAnimation(3)

SDL_image 3.2.4 SDL_image