Man page - icetresettiles(3)
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icetResetTiles
NAMESynopsis
Description
Errors
Warnings
Bugs
Notes
Copyright
See Also
NAME
icetResetTiles -- clears out all tile definitions.
Synopsis
#include <IceT.h>
Description
IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of tiles is filled again with calls to icetAddTile .
As a side effect, icetResetTiles will also zero out the renderable window size (specified with state variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT ). The size will be reset with calls to icetAddTile .
Errors
None.
Warnings
None.
Bugs
None known.
Notes
As a rule, a call to icetResetTiles should always be followed with one or more calls to icetAddTile . icetDrawFrame , icetCompositeImage , and icetGLDrawFrame will not work properly if no tiles are in existence.
Copyright
Copyright (C)2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software.
This source code is released under the New BSD License.
See Also
icetAddTile (3)