Man page - icetresettiles(3)

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icetResetTiles

NAME
Synopsis
Description
Errors
Warnings
Bugs
Notes
Copyright
See Also

NAME

icetResetTiles -- clears out all tile definitions.

Synopsis

#include <IceT.h>

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Description

IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of tiles is filled again with calls to icetAddTile .

As a side effect, icetResetTiles will also zero out the renderable window size (specified with state variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT ). The size will be reset with calls to icetAddTile .

Errors

None.

Warnings

None.

Bugs

None known.

Notes

As a rule, a call to icetResetTiles should always be followed with one or more calls to icetAddTile . icetDrawFrame , icetCompositeImage , and icetGLDrawFrame will not work properly if no tiles are in existence.

Copyright

Copyright (C)2003 Sandia Corporation

Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software.

This source code is released under the New BSD License.

See Also

icetAddTile (3)